Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1989-01-13
1990-11-27
Coven, Edward M.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273 1GE, 273 86B, A63F 914
Patent
active
049730525
ABSTRACT:
An electronic educational toy which includes a housing to contain the sensor assembly and control unit plus a plurality of output devices including visual indicators arranged to be seen by the players and an audio output device detectible by the players. In response to the manual actuation of a switch the toy produces a first signal indicative of its readiness to respond to the motion of the players. A second signal is automatically produced upon the failure of a player to abstain from moving in response to the condition of the indicators. A third signal is produced upon the manual actuation of a switch by the player after successfully responding to successive signals from the indicators. In a preferred embodiment the toy includes electronic sensing and indicating circuitry contained in a main body and base assembly that are physically configured to enhance the teaching ability of the toy.
REFERENCES:
patent: 4296926 (1981-10-01), Buck et al.
patent: 4645958 (1987-02-01), Williams
patent: 4728100 (1988-03-01), Smith
patent: 4735410 (1988-04-01), Nobuta
patent: 4751642 (1988-06-01), Silva et al.
patent: 4824107 (1989-04-01), French
Coven Edward M.
Small Dean
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