Interactive audio baseball game

Boots – shoes – and leggings

Patent

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Details

273 85G, 273 88, G06F 1544, A63F 900, A63F 706

Patent

active

050670794

ABSTRACT:
In a microprocessor based interactive audio game for two users to play against one another, or for one user to play against the computer, the game having the ability to store and retrieve sets of statistical data corresponding to the performance of actual players, keys for the users to affect the state of the game, and an audio output for communicating the state of the game or the results of a game play to the users, the audio output for a particular game state or game play result being variable in order to maintain user interest. A plurality of visual indicators are arranged in a grid that represents the flight of a thrown ball through a vertical cross section of the strike zone. Visual indicators are sequentially flashed a predetermined number of times and in a predetermined pattern for a particular variety of pitch.

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"APBA Major League Players Baseball-'89 Master Edition" Software Program Description, American School Publishers, New York, NY Jan. 1989, (Available in 1985), Publisher: Random House, Inc. New York, NY.
"Full Count Baseball" Software Program Description, Lance Haffner Games, Nashville, TN, Mar. 1987.
"Computer Statis Pro Baseball" Software Program Description, Avalon Hill Game Co., Baltimore, MD, Release Date Unknown.
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"Audio Comes to Video Games (Milton Bradley's Championship Baseball)" Changing Times, vol. 37, Aug. 1983, 9. (Abstract Only).
"Championship Baseball Arcade Plus Series" Software Program Description, Texas Instruments, Release Date Unknown.
"Play Sportronix Baseball" Software Program Description, Sportronix, Springfield, OH, Apr. 1985.
"Pure-Stat Baseball" Software Progam Description, Software Simulations, Stratford, CT., Apr. 1986.

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