Interaction modalities for multimedia delivery and...

Computer graphics processing and selective visual display system – Computer graphics processing – Animation

Reexamination Certificate

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Details

C345S473000, C345S475000, C709S203000

Reexamination Certificate

active

06317131

ABSTRACT:

FIELD OF THE INVENTION
The present invention relates to displaying multimedia data. More particularly, the present invention relates to systems and methods for improving the quality of a multimedia display based on preferences and terminal capabilities.
BACKGROUND OF THE INVENTION
Currently, complex two-dimensional and three-dimensional scenes are described by scene graphs and small software programs that are downloaded to a terminal. A scene graph is a graphical representation of the contents of a scene. The scene graph determines, among other things, how three-dimensional objects are configured, where the video goes, where the audio goes, and how data is to be presented.
Programs are usually interpreted and executed at a terminal, but they require support for the program interpreter and program execution. This makes undesirable programs that are currently required to support meaningful scene descriptions.
Partial solutions exist for describing three-dimensional graphics content using scene graphs as described using Virtual Reality Modeling Language (“VRML”). The recent standards promulgated by the Motion Picture Experts Group, MPEG-4, extend this scene graph approach to describe natural and synthetic audio, video, and graphics scenes. These scene graphs do not provide any means by which the scene description could be automatically adapted to the terminal capabilities. This is because the known scene graph has no means of inquiring as to the terminal capabilities.
As an example, when rendering moving three-dimensional objects, the use of texture maps should be limited to terminals that support hardware-texture mapping. If a terminal does not support hardware-texture mapping, the render speed can easily drop below 2 frames per second, thus resulting in a lower-quality presentation than would otherwise be rendered.
If a content provider designs multimedia content for high-end terminals, it will be extremely difficult for a low-end terminal to present the content in an acceptable manner. Alternatively, if the content is designed for low-end terminals, using a high-end terminal will result in a poor-quality presentation.
To overcome these problems, VRML scene descriptions provide script capability. Scripts are small programs, executed at the terminal, that allow for both scene-graph animation and complicated interactions with the terminal. Scripts allow one to inquire as to a terminal's capabilities. Because scripts also enable arbitrary complex operations, however, the content provider is not able to design contents and scene graphs with a guaranteed level of performance in the terminal.
To avoid the overhead and unpredictable performance of the content presentation on a given terminal, the standards implemented in MPEG-4 do not implement scripts in its scene description language. Rather, what is required is a mechanism to enable scene-graph adaptation to the terminal without using scripts.
One such mechanism makes use of a backchannel. The backchannel enables interactivity with a server and allows the content presentation or scene graph to adapt to the terminal's capabilities. The use of a backchannel, however, requires additional protocols and infrastructure. For broadcast applications, however, the server is not able to adapt to the capabilities of each terminal but only to overall capabilities and events on the broadcast channel. Again, a mechanism is required that allows the content to adapt automatically to the terminal capabilities.
SUMMARY OF THE INVENTION
The prior art lacks a meaningful way of allowing a user who receives multimedia data to improve the quality of what is displayed based on both receiver preferences and terminal capabilities.
In one embodiment of the present invention, a terminal capability node is instantiated, the terminal's capability is evaluated, and then the value of a capability field in a data stream is altered based upon the capability evaluation. This could be employed, for example, with streaming multimedia data being received at a computer. It would be beneficial for the receiving computer to have some way of analyzing how the received data is to be displayed with regard to system resources, and then adjusting various display parameters to alter the display based on user preferences and/or based on choices of the multimedia content creator.
A terminal capability node is part of a multimedia scene description. A content provider includes this node in the scene to switch the contents presentation based on the terminal capabilities, and the terminal capabilities are evaluated by the terminal on which the contents are presented.


REFERENCES:
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patent: 6049332 (2000-04-01), Boetje et al.
patent: 6058397 (2000-05-01), Barrus et al.
J. Ostermann et al., “Ensuring Quality of Service for Scene Graphs with BIFS,” International Organization For Standardization, Coding of Moving Pictures and Associated Audio Information, ISO/IEC JTC1/SC29/WG11, MPEG 97/2315, Jul. 1997, pp. 1-3.
A. Basso et al., “Requirements for a back channel: Messages from the Decoder to the Encoder,” International Organization For Standardization, Coding of Moving Pictures and Audio, ISO/IEC JTC1/SC29/WG11, MPEG97/M2882, Oct. 1997, pp. 1-3.
Y. Tomita et al, “Requirements for Backward Channel,” International Organisation For Standardisation, Coding of Moving Pictures and Associated Audio Information, ISO/IEC JTC1/SC29/WG11, MPEG97, Oct. 1997, pp. 1-3.
Loeb, “Delivering Interactive Multimedia Documents over Networks”, IEEE Communication Magazine, May 1992, pp. 52-59.

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