Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Reexamination Certificate
2004-09-07
2010-06-29
Vo, Peter DungBa (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
C463S003000, C463S006000, C463S008000, C463S034000, C273S108100, C273S317100, C348S121000, C345S625000, C345S636000, C434S038000, C434S044000, C434S069000
Reexamination Certificate
active
07744463
ABSTRACT:
A parameter of a consumption item (fuel, life) consumed as a game progresses is calculated. When a setting of a game termination condition changes, a rate of change of the parameter of the consumption item is changed according to the change of the setting. The game termination condition is a condition relating to the number of laps on a course, a time limit of a game or a game quota. The rate of change of the parameter of the consumption item is increased as the number of laps on a course is reduced, as the time limit of a game is shortened, or as the game quota is reduced. When a value of the parameter of the consumption item becomes equal to zero as a game progresses, the movement or motion of an object is disabled. The parameter of the consumption item is changed from an initial value set by a player with the rate of change which has been specified based on the game termination condition set by the player.
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Hall Arthur O.
Namco Bandai Games Inc.
Oliff & Berridg,e PLC
Vo Peter DungBa
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