Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Patent
1999-04-21
2000-10-31
Harrison, Jessica J.
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
463 30, 463 32, 463 34, 463 46, 273148B, 273148R, 273440, 273451, 702130, 702131, 702138, A63F 1300, A63F 924, G06F 1700, G06F 1900
Patent
active
061394327
ABSTRACT:
A game player is allowed to punch a punching ball and the shape of a captured image is transformed in conformity with the punching force applied to the ball. An image is captured by a camera or memory card reader. The player punches the punching ball, causing the shape of the captured image to be transformed. The larger the acceleration of the punching ball when it is punched, the greater the transformation in the shape of the captured image. The transformed image is displayed on a display unit and may be printed if desired. The player can experience a game more realistic than one in which the shape of a computer-graphics image is transformed.
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Haneda Norihisa
Kawaoka Yoshiki
Shiimori Yoshiko
Tanaka Keisuke
Teshima Atsushi
Fuji Photo Film Co. , Ltd.
Harrison Jessica J.
Nguyen Binh-An
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