Amusement devices: games – Including means for processing electronic data – In a game requiring strategy or problem solving by a...
Patent
1997-01-03
1999-02-02
Harrison, Jessica J.
Amusement devices: games
Including means for processing electronic data
In a game requiring strategy or problem solving by a...
463 46, 434327, G09B 706
Patent
active
058656774
ABSTRACT:
A very compact and ergonomical hand-held electronic gaming device is provided having a body including a front housing portion for containing the game's electronic circuitry and to which input keys for the game are mounted, and a rear extension portion extending rearwardly from the front housing portion for securing of a printed game book thereto. The gaming device is designed so that playing the game takes place with the book opened by the player while still secured to the rear extension so that the game body and open book can be held with one hand while using the other free hand to key in input to the game based on printed matter read from the open book. Thus, the game book need not be separated from the game to play the game. Preferably, the game has multiple-choice questions with associated answer choices to be selected by the player. A NEXT key is provided so that the questions can be answered sequentially without having to key in each question number. The book is easy to open as the fold lines for the book sheets and cover are spaced slightly rearwardly of the extension rear edge. When the book is folded closed, the game is very compact as the book only projects slightly beyond the rear edge and otherwise is substantially contained with the housing dimensions.
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Goldfarb Adolph Eddy
Goldfarb Martin Ion
Harrison Jessica J.
Schaaf James
Tiger Electronics, Ltd.
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