Graphic chatting with organizational avatars

Data processing: presentation processing of document – operator i – Operator interface – Help presentation

Reexamination Certificate

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

C715S715000, C715S733000, C715S758000, C715S752000

Reexamination Certificate

active

06910186

ABSTRACT:
A new class of avatars (“organizational avatars”) created in accordance with the present invention holds a value or a significance independent from their use in a virtual environment, unlike the generic avatars whose value is limited to their being used in a chatroom. For example, an organizational avatar may be in the image of a trademark (which may be copyrighted), such as Mickey Mouse, Colonel Sanders, or Pikachu (a Pokemon character). The organizational avatars may represent certain organizations, typically the organizations that own trademark and/or copyright rights to the images used to form the avatars in virtual environments. Therefore, users of virtual environments can interface various companies by interacting with organizational avatars. Alternatively, organizational avatars may represent users independent of the organization, but under a contract with the organization that owns the image the avatars depict. By using organizational avatars, companies of all sizes can increase their interactivity with customers, advertise cost effectively, and promote a positive image for their products. Tiles are used to provide faster download of a chatroom's background. Tiles also allow rapid generation of a chatroom's background, eliminating the need to use a graphics editor.

REFERENCES:
patent: 5255834 (1993-10-01), Bendersky
patent: 5544320 (1996-08-01), Konrad
patent: 5606652 (1997-02-01), Silverbrook
patent: 5659692 (1997-08-01), Poggio et al.
patent: 5684943 (1997-11-01), Abraham et al.
patent: 5717869 (1998-02-01), Moran et al.
patent: 5736982 (1998-04-01), Suzuki et al.
patent: 5802296 (1998-09-01), Morse et al.
patent: 5880731 (1999-03-01), Liles et al.
patent: 5956038 (1999-09-01), Rekimoto
patent: 6081830 (2000-06-01), Schindler
patent: 6559863 (2003-05-01), Megiddo
patent: 6650761 (2003-11-01), Rodriguez et al.
Siona LaFrance, “Meet The SIMS”,The Times-Picayune, Mar. 16, 2000, at E1, E3 and E4.
“Symbolic Avatar Acting in Shared Virtual Environments”, www.dfki.de/imedia/workshops/i3-spring99/w4-final/broll.html, (pp. 1-10).
“Microsoft Agent: Software services to enhance the use interface of applications and Web pages”, © 1999 Microsoft Corporation, All Rights Reserved; (2 Pages).
“Web Workshop—Microsoft Agent User Interface”; http://msdn.microsoft.com/workshop/imedia/agent/userinterface.asp, Oct. 1998; (pp. 1-6).
“Microsoft Office 2000 Help: Overview of the Office Assistant”; http://support.microsoft.com/support/Office/InProdHlp/Office/ofhowOverviewAssistant.asp Jul. 3, 2000; (5 Pages).
“Web Workshop: Designing Characters for Microsoft Agent” http://msdn.microsoft.com/workshop/imedia/agent/deschar.asp; Oct. 1998; (pp. 1-13).
“The Psychology of Avatars and Graphical Space in Multimedia Chat Communities”, www.rider.edu/users/suler/psycyber/psyav.html, May 96, revised Jun. 96, Jan. 97, Jul. 97, Feb. 99, Apr. 99 (v.2.7), (pp. 1-31).
“Business Development”, The Palace Visual Chat, © Copyright 1999 Communities.com, (8 Pages).
Eric Anschutz, “Our New Friend, Corporate Interest: VRLMSite Magazine”, http://www.vrmlsite.com/feb97/a/cgi/spot4.html, (pp. 1-8).
Connie Guglielmo, “Barbie Invites Girls to Dot-Com Party”, Inter@active Week, Oct. 2, 2000 (p. 54).
“Life at the Palace: A Cyberpsychology Case Study”, http://www.rider.edu/users/suler/psycyber/palacestudy.html, May, 1996, (49 Pages).
“3-D Store”, OuterWorlds Universe Copyright © 1998-2000 SeeRay Studios, LLC, http://www.outerworlds.com/crown/3d-store.html, (pp. 1-2).
“Have Avatar Will Travel”, Oct. 27, 1999, http://web3d.about.com/compute/web3d/library/weekly/aa102799.html, (pp. 1-4).
Margaret Morabito, “Enter The On-Line World of Lucasfilm” RUN, Aug. 1986, (pp. 24-28).
“Primagames.com: News: ‘M&Ms’ Characters to Appear in PC Game”, Nov. 22, 1999, http://www.primagames:com
ews/article/611, (1 Page).
“What Is Virtual Reality”, Oct. 7, 1998, http://www.cse.dmu.ac.uk/˜cph/VR/whatisvr.html, (pp. 1-44).
“3D Avatar Information: Have an avatar you want us to put in an OW world?”, http://www.outerworlds.com/crown/avatars.html, OuterWorlds Universe Copyright © 1998-2000 SeeRay Studios, LLC, (pp. 1-2).
“Deanna's World: The Chat Parlor—Chat Online With Your Friends”, http://www.dworldonline.com/dworld8.html, © 1999, (pp. 1-9).
“Mr. Clean” Copyright © 2000 Proctor & Gamble, http://www.mrclean.com/home..html, (5 Pages).
Fujitsu, “Habitat v2.1”, 1992, (pp. 1-21).
“Club Caribe Guidebook”, © 1989 Quantum Computer Services, Inc., © 1989 Lucasfilm Ltd, (10 Pages).
“The Other Worlds: Psychology of Cyberspace—Comparing Online Chat Worlds” http://www.rider.edu/users/suler/psycyber/otherworlds.html May 1997, (pp. 1-11).
“Spotlight: VRMLSite Magazine”, http://www.vrmlsite.com/apr97/a.cgi/spot3.html, © 1997 Aereal, Inc., (pp. 1-6).
“Web Workshop—Designing Characters for Microsoft Agent”, http://msdn.microsoft.com/workshop/imedia/agent/charactereditor.asp, Oct. 1998, © 2000 Microsoft Corporation, (pp. 1-4).
“Web Workshop—Guidelines for Designing Character Interaction”, http://msdn.microsoft.com/workshop/imedia/agent/guidelines.asp, Oct. 1998, (pp. 1-13).
“Psychology of Cyberspace—Games Avatars Play”, http://www.rider.edu/users/suler/psycyber/avgames.html, Nov. 1997, (pp. 1-8).
“Call Me Avatar—Sep. 1, 1999”, http://web3d.about.com/compute/web3d/library/weekly/aa090199.html, (pp. 1-5).
“Information Resources in Virtual Reality: Technical Report No. B-93-1”, http://www.hitl.wahsington.edu/kb/irvr/orvr.html, Mar. 5, 1996, (pp. 1-24).
“Web Workshop—Using the Microsoft Agent Character Editor”, http://msdn.microsoft.com/workshop/imedia/agent/charactereditor,asp. Oct. 1998, (pp. 1-12).

LandOfFree

Say what you really think

Search LandOfFree.com for the USA inventors and patents. Rate them and share your experience with other people.

Rating

Graphic chatting with organizational avatars does not yet have a rating. At this time, there are no reviews or comments for this patent.

If you have personal experience with Graphic chatting with organizational avatars, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Graphic chatting with organizational avatars will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFUS-PAI-O-3506708

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.