Gaming machine determining the result of a game in two stages

Amusement devices: games – Including means for processing electronic data – In a game requiring strategy or problem solving by a...

Reexamination Certificate

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Details

C463S012000, C463S016000, C463S017000, C463S018000, C463S019000, C463S020000, C463S025000, C463S029000, C273S138100

Reexamination Certificate

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10225705

ABSTRACT:
A plurality of symbols are randomly selected by a computer in the gaming machine and displayed to the player in the first stage of the process. One or more of the symbols are then selected by the gaming machine in the second stage of the process. An award to the player is based on the one or more selected symbols after the second stage. Such a two-stage process creates additional excitement since the player, after the first stage, hopes for the highest value symbol(s) to be selected in the second stage.

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Machine Translation of DE 38 20 865 A1, Gauselmann, Dec. 28, 1989.
CYCLONE: Owns and Service Manual [Cyclone Arcade Game Released Jan. 1995].
“ICE: Growing Like an Oak” [History of the ICE arcade game company], 1983-Present.
Patent Abstract of German Patent No. DE 3820865 A, 1 page.

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