Amusement devices: games – Including means for processing electronic data – In a game requiring strategy or problem solving by a...
Reexamination Certificate
2008-01-08
2008-01-08
Thai, Xuan M. (Department: 3714)
Amusement devices: games
Including means for processing electronic data
In a game requiring strategy or problem solving by a...
C463S012000, C463S016000, C463S017000, C463S018000, C463S019000, C463S020000, C463S025000, C463S029000, C273S138100
Reexamination Certificate
active
07316607
ABSTRACT:
A plurality of symbols are randomly selected by a computer in the gaming machine and displayed to the player in the first stage of the process. One or more of the symbols are then selected by the gaming machine in the second stage of the process. An award to the player is based on the one or more selected symbols after the second stage. Such a two-stage process creates additional excitement since the player, after the first stage, hopes for the highest value symbol(s) to be selected in the second stage.
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Atronic International GmbH
Ogonowsky Brian D.
Patent Law Group LLP
Shah Milap
Thai Xuan M.
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