Gaming device with randomly determined game field

Amusement devices: games – Including means for processing electronic data – In a game requiring strategy or problem solving by a...

Reexamination Certificate

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Details

C273S248000, C273S275000, C463S016000

Reexamination Certificate

active

06997802

ABSTRACT:
A gaming device displays a game field with a start field and a target field separated by at least one field. The number of fields separating the start field from the target field is determined for each play of the game by, for example, a pseudo random number generator. In some embodiments, the game field has multiple start fields and multiple target fields that may change position in the game field with each play of the game. An indicator randomly selects the number of moves for the player and a virtual player in competition with the actual player. The object of the game may be for the player to reach a target field before the gaming machine virtual player reaches a target field. An award may be based on the player reaching the target field before the virtual player.

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Dyer, Jason. “Generating random mazes”. Feb. 20, 2001 [online], [retrieved on Apr. 28, 2004] Retreived from the Internet: URL:<http://fly.cc.fer.hr/GDM/articles/maps/rmaze.html>.
Translation of DE 37 02 134 A1 “Coin-Operated Gaming Machine”, Mulder et al. Aug. 4, 1988.
Dyer, Jason. “Generating random mazes”. Feb. 20, 2001 [online], [retrieved on Apr. 28, 2004] Retreived from the Internet: URL:<http://fly.cc.fer.hr/GDM/articles/maps/rmaze.html>.
Translation of DE 37 02 134 A1 “Coin-Operated Gaming Machine”, Mulder et al. Aug. 4, 1988.
“Blockbusters”, The Original Game $how PAge! [online] Retrieved on Apr. 24, 2002. URL:<http://www.chris-lambert.com/RULES/Blockbusters.html.
Abstract of German Patent No. DE 37 02 134 C2, 1 page.

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