Gameport communication apparatus and method

Computer graphics processing and selective visual display system – Display peripheral interface input device – Cursor mark position control device

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345156, 463 37, G09G 508

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active

057149810

ABSTRACT:
Communication with a computer through a gameport is provided in a fashion which provides an increased information bandwidth, e.g. for coupling three or more joysticks or other peripheral devices and/or a total of five or more buttons. In one embodiment, information from joysticks or other peripheral devices is provided to the synchronous serial digitized form over the 4 button lines. X-A and Y-A lines of the gameport are used for providing, to the external devices, timing information from which load and clock signals are generated to control output of information from the peripheral devices to complete.

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