Amusement devices: games – Surface projectile game; game element – Simulated game
Patent
1977-07-15
1978-11-14
Grieb, William H.
Amusement devices: games
Surface projectile game; game element
Simulated game
273 95A, 273255, 273289, 273102AP, A63F 104, A63B 6304, A63B 6710
Patent
active
041252624
ABSTRACT:
An action strategy game device includes a base having a playing surface defining a plurality of play areas on opposite sides for supporting one or more playing pieces of opposing players. A plurality of playing pieces are adapted for movement around the play areas between a back line and a front line thereof toward an opposing player's area are provided and the playing pieces normally stand upright on the base until knocked down when struck by a moving missile or cannon ball released or fired by an opposing player. Cannon balls are provided for firing along paths determined by the players and reaimed to knock down an opponent's upstanding playing pieces. The cannon balls are secured to one end of an elongated elastic member such as a rubber band which is securable to the base of the game device between the play areas. A notched wall structure is provided along the back line of each player for holding the cannon balls in place at selected positions along the back line with the elastic member under tension. A manually transportable device is provided for releasing the cannon balls by movement upwardly to clear the wall structure so that they are propelled by the elastic member toward an upstanding playing piece on an opponent's play area.
REFERENCES:
patent: 286570 (1883-10-01), Sweeten
patent: 567218 (1896-09-01), Butler
patent: 997314 (1911-07-01), Moore
patent: 1212698 (1917-01-01), Sharp
patent: 1223859 (1917-04-01), Doan
patent: 1781717 (1930-11-01), Bradt
patent: 3362715 (1968-01-01), Hartpence
patent: 3860241 (1975-01-01), Leftin
patent: 4059271 (1977-11-01), Dupre
Anderson Lawrence E.
Grieb William H.
Marvin Glass & Associates
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