Amusement devices: games – Including means for processing electronic data – Player-actuated control structure
Reexamination Certificate
2005-05-06
2009-11-17
Vo, Peter DungBa (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Player-actuated control structure
C463S035000, C463S037000, C273S460000, C273S461000, C084S600000, C084S710000
Reexamination Certificate
active
07618322
ABSTRACT:
A game system includes a game apparatus, and the game apparatus is connected with a monitor and a percussion-type controller. When a game player beats a first beating operation surface or a second beating operation surface, first operation data is input from the controller to the game apparatus. Furthermore, when a microphone detects an operation sound generated at a time that a beating operation is performed, second operation data including volume data is input from the controller to the game apparatus. In the game apparatus, when a magnitude of the volume data is equal to or more than the predetermined threshold value, an ability value as to an action of the player object to be executed according to a command indicated by the first operation data is changed to execute the action.
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Japanese Office Action dated May 12, 2009 (4 pages).
GameCube, Dec. 2003, 4 pages with English translation of last page (5 pages total).
Hayakawa Takeshi
Hayashida Koichi
Koizumi Yoshiaki
Shimizu Takao
Hall Arthur O.
Nintendo Co. Ltd.
Nixxon & Vanderhye P.C.
Vo Peter DungBa
LandOfFree
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