Amusement devices: games – Including means for processing electronic data – With communication link
Reexamination Certificate
2001-07-23
2004-03-02
Jiang, Chen Wen (Department: 3744)
Amusement devices: games
Including means for processing electronic data
With communication link
C463S006000
Reexamination Certificate
active
06699126
ABSTRACT:
BACKGROUND OF THE INVENTION
1. Field of the Invention
The present invention relates to a game system provided with a network game system connected through a network to a client device used by a player for performing a network game using an object to be trained that the player rears and a game apparatus for executing a game using the above trained object. Further, the present invention relates to a network game apparatus and a game apparatus forming the game system. Further, the present invention relates to a client device connected to this network game apparatus through a network. Furthermore, the present invention relates to a recording medium, such as a computer readable medium, having recorded a program for controlling a computer forming the network game apparatus.
The present application is based on Japanese Patent Application No. 2000-220784, which is incorporated herein by reference.
2. Description of the Related Art
Commercial game apparatuses (hereinafter, referred to as “arcade game machines”) include game apparatuses which, for example, execute a game using trained objects which have been reared by individual players. For example, various games are known, such as a training-type horse racing simulation game in which players race their own horses, which are trained objects and have been reared by the players who become as their owners, and a car racing game of running a car race using a racing car as the object, which the player has tuned-up to customize it. On the other hand, with the rapid widespread use of the Internet these days, it is possible for people to gain access to various sites and enjoy network games in these sites that players can participate in.
In recent arcade game machines and domestic game is machines, the image quality has much improved, the game content has become more complex, and the games are performed in a more complicated and sophisticated way. Accordingly, the amount of game information necessary for performing such games becomes enormous. In order to perform these complicated and sophisticated games as network games, it is necessary to perform high-capacity, high-speed data communication between terminals used by the players and a Web server acting as a network game apparatus for performing the network game. A communication infrastructure enabling this high-capacity, high-speed data communication, however, is not so prevalent that the public can make widespread use of it. Therefore, the game content actually realized by network games is more narrowly restricted than dedicated game apparatuses such as arcade game machines, in network game apparatuses, it is difficult to perform games as complicated as those played on arcade game machines and the like.
Even if a high-capacity, high-speed communication infrastructure could be established and hence a complicated and sophisticated game could be realized in a network game, the game content of dedicated arcade game machines, constructed by hardware or software specialized for the game content, would be superior to the above network game.
SUMMARY OF THE INVENTION
In view of the above background, an object of the present invention is to provide a game system which enables game play in a game apparatus such as an arcade game machine and the like, based on training result information which is information on the training result of a trained object which a player has reared in a network game, and enables the player to enjoy a more complicated and sophisticated game by making use of the trained object in the network game: a network game apparatus and a game apparatus forming this game system: and a storage medium readable by a computer, which stores a program for operating a computer forming this network game apparatus.
In order to solve the above problems, according to a first aspect of the present invention, there is provided a game system which comprises:
a network game apparatus connected to a client device used by a player through a network, for executing a network game using a trained object reared by the player; and
a game apparatus for executing a game using the trained object,
wherein the network game apparatus comprises:
a trained object information recording medium having recorded trained object information including training result information that is information about training result of the trained object; and
a trained object information output device which supplies at least one part of the trained object information recorded in the trained object information recording medium to a player who plays the network game, and
wherein the game apparatus comprises:
a trained object information receiving device which receives the trained object information from the player;
a training result information reading device which reads out the training result information that is the information about the training result of the trained object, based on the trained object information received by the trained object information receiving device;
a game advancing device which advances the game based on the training result information read out by the training result information reading device; and
a game information providing device which provides game information advanced by the game advancing device to the player who is playing the game.
In this game system, a player can pass the trained object information of a trained object reared in a network game apparatus to a game apparatus such as an arcade game machine set in a game center and a domestic game machine at his or her house. A network connecting a client device used by a player to a network game is not restricted to a global network such as the Internet, but it may include an exclusive network allowing communication only for specified persons and a network in a restricted space such as a game center and the like. The trained object information includes the training result information that is the information about the training result in the network game, parameters inherent in a trained object concerned with a game advance such as the name of a trained object, and the personal information relative to a player. This trained object information is supplied by the trained object information output device from the network game apparatus to a player. This trained object information output device may be designed to pass the trained object information from a network to a player through a client device as the electronic data, or to mail to a player, a portable storing medium such as a floppy disk (FD) and the like in which the trained object information is stored as the electronic data. The trained object information thus supplied is passed to a game apparatus such as an arcade game machine and the like by the trained object information receiving device. In this game apparatus, the training result information reading device reads out the training result information of the trained object, based on the received trained object information. This training result information reading device is to read out the training result information, out of the trained object information when the received trained object information includes the training result information, while it is to read out the same information from another place such as a database and the like storing the training result information associated with the trained object information. Thus read out training result information affects a game advance of the trained object in a network game. The game information such as a picture and sound of the game is provided to a player by the game information providing device, thereby enabling a player to play the game. According to the above structure, in this game system, the training result information in a network game is used as parameters inherent in a trained object for use in a game by a game apparatus, thereby enabling the training result that the player reared in a network game apparatus to be reflected in the game by the game apparatus such as an arcade game machine and the like.
According to second to eleventh aspects of the present invention, there is provided a netw
Jiang Chen Wen
Konami Corporation
LandOfFree
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