Amusement devices: games – Including means for processing electronic data – Player-actuated control structure
Reexamination Certificate
2004-08-25
2010-10-12
Vo, Peter DungBa (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Player-actuated control structure
C463S023000, C463S030000, C463S031000, C463S037000, C463S040000, C463S042000
Reexamination Certificate
active
07811171
ABSTRACT:
A game image representing a part or all of an identical game space is displayed on game machines. A first game machine detects the link strength of wireless communication between the first game machine and a second game machine. The first game machine executes predetermined game processing such that a processing result changes depending on the detected link strength. Further, the first game machine updates the game image based on a result of the predetermined game processing. The first game machine sends game processing information indicating the result of the predetermined game processing, to the second game machine. The second game machine updates the game image based on the game processing information sent from the first game machine.
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Japanese Official Action issued for Japanese Patent Application No. JP2004-058035, dated Jul. 7, 2008.
Ikeda Eiji
Mitsuyoshi Masaru
Tahara Kouzou
Nintendo Co. Ltd.
Nixon & Vanderhye P.C.
Pandya Sunit
Vo Peter DungBa
LandOfFree
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