Amusement devices: games – Including means for processing electronic data – In a game including a simulated projectile
Reexamination Certificate
2003-04-16
2009-12-22
Vo, Peter Dung Ba (Department: 3714)
Amusement devices: games
Including means for processing electronic data
In a game including a simulated projectile
C463S002000, C463S004000, C463S030000, C463S031000, C463S036000, C463S039000
Reexamination Certificate
active
07635301
ABSTRACT:
A tennis game system includes a game machine connected to a television set via an AV cable, and a racket-shaped input device for inputting operation to the game machine. A game player instructs a ball striking player to strike a ball on a monitor screen by operating the racket-shaped input device. At this time, a game processor included in the game machine calculates a predicted return position of a ball returned by the opposite player, compares a current position of the ball striking player with the predicted return position, and judges whether the predicted return position is within a ball strikable range for the ball striking player. If a judgment means judges that the predicted return position is out of the ball strikable range, a ball striking position movement means, i.e. the game processor moves the ball striking position.
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Arent & Fox LLP
Hoel Matthew D.
SSD Company Ltd.
Vo Peter Dung Ba
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