Amusement devices: games – Including means for processing electronic data – In a game requiring an element of a participants physical...
Reexamination Certificate
2011-08-02
2011-08-02
Vo, Peter DungBa (Department: 3718)
Amusement devices: games
Including means for processing electronic data
In a game requiring an element of a participants physical...
C463S030000, C463S031000, C463S059000, C463S060000, C700S091000, C700S092000
Reexamination Certificate
active
07988545
ABSTRACT:
Further interest after completion of a game and motivation to participate in the next game are given to players of any skill. Using the results (for example, skill points, maximum combo number) of players evaluated for each predetermined parameter in for example a music game, and players again compete against each other. In other words, after the music game a separate game (secondary game) is played. Winning or losing in the secondary game depends on the results of the players for each parameter in the primary game, and the skill of the player in the secondary game. Therefore, a player's effort and skill in the primary game can be utilized in the result of the secondary game, and even if the result of the primary game is unsatisfactory, the player can seize the chance to win the secondary game, depending on the skill of the player in the secondary game. Therefore, players of various levels of skill in the primary game are given further interest after completion of the primary game, and moreover are given motivation to compete in the primary game.
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Kobayashi Takuya
Mito Yasushi
Nakano Hideyasu
Sakai Toyokazu
Dungba Vo Peter
Global IP Counselors, LLP
Hoang Bach
Konami Digital Entertainment Co., Ltd.
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