Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Reexamination Certificate
2005-03-01
2010-10-12
Suhol, Dmitry (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
C715S769000
Reexamination Certificate
active
07811169
ABSTRACT:
An object (OB1) displayed on a second display screen (12a) is allowed to move according to input coordinates on a touch panel. When a control target object collides with an obstacle, the control target object is allowed to stop immediately before the obstacle. Thereafter, when the distance between the display coordinates of the control target object and the current input coordinates is greater than or equal to a predetermined value, a straight line connecting the control target object and the finger is displayed on the second display screen (12a). By this, in a game in which an object displayed on a display screen is moved by a player sliding his/her finger across a touch panel, even if the finger has unexpectedly deviated from the object during the course of the game, the player does not feel a sense of uncertainty.
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Japanese Official Action issued in connection with corresponding Japanese Patent Application No. 2004-062771, dated Jul. 7, 2008.
Henry Thomas H
Nintendo Co. Ltd.
Nixon & Vanderhye P.C.
Suhol Dmitry
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