Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1988-06-03
1989-08-15
Grieb, William H.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273108, 273428, 446256, A63B 6700
Patent
active
048567906
ABSTRACT:
A game makes use of top-like game pieces in order to test the manual dexterity and mental acuity of a player who must keep as many game pieces as possible spinning simultaneously on a playing surface. The game pieces are spun by twirling them between the thumb and finger of the player, who then projects them onto the playing surface as they continue to spin. In playing the game, the period of play can terminate upon the expiration of a preselected length of time or when one of the game pieces stops spinning or after a predetermined number of game pieces have been put into play.
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Grieb William H.
Selitto, Jr. Ralph W.
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