Amusement devices: games – Including means for processing electronic data – With communication link
Reexamination Certificate
2008-04-02
2011-12-20
Chang, Jungwon (Department: 2454)
Amusement devices: games
Including means for processing electronic data
With communication link
C709S227000, C709S223000
Reexamination Certificate
active
08079908
ABSTRACT:
After a star peer-to-peer network is constructed, a network game is started. While the network game is executed, a mesh peer-to-peer network is gradually constructed by establishing connections between client terminals which have been connected to the star peer-to-peer network. After the network game is started, while the mesh peer-to-peer network is constructed, client terminals which have established connections therebetween transmit and receive game data to and from each other without passing via a host terminal, and client terminals which have not established connections therebetween yet transmit and receive game data to and from each other via the host terminal. Thus, a game network system can be realized, in which a time during which players wait for the network game to start is short and in which processing burdens are not concentrated on a specific user terminal.
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Itoh Yukihiko
Nakata Tetsuya
Shiraiwa Yusuke
Sotoike Hiroki
Chang Jung-won
Nintendo Co. Ltd.
Nixon & Vanderhye P.C.
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