Game network construction method and game network system

Amusement devices: games – Including means for processing electronic data – With communication link

Reexamination Certificate

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Details

C709S227000, C709S223000

Reexamination Certificate

active

08079908

ABSTRACT:
After a star peer-to-peer network is constructed, a network game is started. While the network game is executed, a mesh peer-to-peer network is gradually constructed by establishing connections between client terminals which have been connected to the star peer-to-peer network. After the network game is started, while the mesh peer-to-peer network is constructed, client terminals which have established connections therebetween transmit and receive game data to and from each other without passing via a host terminal, and client terminals which have not established connections therebetween yet transmit and receive game data to and from each other via the host terminal. Thus, a game network system can be realized, in which a time during which players wait for the network game to start is short and in which processing burdens are not concentrated on a specific user terminal.

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Jung Wun-Chul, “Online Game Programming”,Softbank Publishing, Inc., Mar. 3, 2005, first edition, pp. 218-222 (with English translation).

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