Amusement devices: games – Including means for processing electronic data – Skill level adjustment
Reexamination Certificate
2006-10-31
2006-10-31
Sager, Mark (Department: 3712)
Amusement devices: games
Including means for processing electronic data
Skill level adjustment
C463S007000, C463S031000, C434S250000, C340S32300R
Reexamination Certificate
active
07128649
ABSTRACT:
A music-oriented game machine with a feature to increase a feeling of competitiveness between players. Based on an evaluation of a performance of the first and second players based on their steps, the number of times step timing is presented as guidance is varied. Specifically, while reference arrows (46, 48) are displayed, a plurality of timing guidance arrows (50, 62) approaching the reference arrows (46, 48) are also displayed on a game screen image (40). As a result, guidance as to where step timing is arriving is shown to the player. Then, a speed at which the reference arrows (46, 48) approach the timing guidance arrows (50, 62), respectively, is changed from a default speed to speeds of half, twice, and three-times the default speed based on the result of evaluation on the respective player's stepping performances, to thereby change the guidance level.
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Niide Shinichiro
Nobe Kazuhiko
KCE Tokyo Inc.
Konami Corporation
Sager Mark
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