Amusement devices: games – Physical skill or ability – Game element capture or pick up using manual dexterity
Patent
1995-08-11
1996-09-24
Shapiro, Paul E.
Amusement devices: games
Physical skill or ability
Game element capture or pick up using manual dexterity
221 87, A63F 900
Patent
active
055583407
ABSTRACT:
A game machine includes a housing; a grip mechanism including two hands for gripping articles mounted on a rear wall of the housing; a drive mechanism for moving the grip mechanism vertically and/or horizontally, and depthwise in the housing; a control mechanism for controlling starting and stopping of the drive mechanism; and an input mechanism manually controlled by a game user for sending signals to the control mechanism to start and stop vertical and/or horizontal movement of the grip mechanism. Depthwise movement of the grip mechanism is actuated by the control mechanism after horizontal and vertical movement is stopped. A sensor mechanism on the grip mechanism senses the presence of a prize between the two hands and sends a signal to the control mechanism to close the hands to grip the article whereupon the grip mechanism is returned to a home position, the hands are released and the prize is delivered to the user.
REFERENCES:
patent: 4111418 (1978-09-01), DeMent, Jr.
patent: 5271628 (1993-12-01), Okada
patent: 5368310 (1994-11-01), Ogata et al.
patent: 5415417 (1995-05-01), Reis, Jr.
Ibe Takaya
Okabe Toshihiro
Ota Kaname
Tanaka Kazuyoshi
Yamamoto Goujun
Kabushiki Kaisha Banpresto
Shapiro Paul E.
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