Amusement devices: games – Including means for processing electronic data – Player-actuated control structure
Reexamination Certificate
2006-12-12
2010-10-19
Laneau, Ronald (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Player-actuated control structure
Reexamination Certificate
active
07815508
ABSTRACT:
A game device obtains first data from a first sensor and second data from a second sensor, wherein the first data represents a value according to an orientation or movement of a first input device, and the second data represents a value according to an orientation or movement of the second input device. Moreover, based on the first data and the second data, a degree of similarity between a state of the first input device with respect to the orientation or movement thereof and a state of the second input device with respect to the orientation or movement thereof is calculated. The amount of change by which to change the value of a game parameter used in the game process is calculated based on at least one of the first data and the second data so that the amount of change is greater as the degree of similarity is greater.
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Laneau Ronald
Nintendo Co. Ltd.
Nixon & Vanderhye P.C.
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