Amusement devices: games – Including means for processing electronic data – Player-actuated control structure
Reexamination Certificate
2007-01-03
2010-02-09
McClellan, James S (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Player-actuated control structure
C463S003000, C463S036000, C345S158000
Reexamination Certificate
active
07658676
ABSTRACT:
A game apparatus obtains acceleration data representing an acceleration vector in at least two predetermined axial directions of the input device repeatedly, then calculates a change amount of each of the acceleration vectors represented by acceleration data obtained during a predetermined swing period, and then calculates an accumulated value obtained by accumulating the calculated change amounts. A swing strength of the input device is calculated based on the accumulated value. The game processing is executed using the calculated swing strength.
REFERENCES:
patent: 4839838 (1989-06-01), LaBiche et al.
patent: 5574479 (1996-11-01), Odell
patent: 5627565 (1997-05-01), Morishita et al.
patent: 6982697 (2006-01-01), Wilson et al.
patent: 7139983 (2006-11-01), Kelts
patent: 7158118 (2007-01-01), Liberty
patent: 7262760 (2007-08-01), Liberty
patent: 7292151 (2007-11-01), Ferguson et al.
patent: 7414611 (2008-08-01), Liberty
patent: 2005/0052414 (2005-03-01), Park et al.
patent: 2006/0164393 (2006-07-01), Wu et al.
patent: 2008/0280660 (2008-11-01), Ueshima et al.
patent: 2001-104636 (2001-04-01), None
ADXL202 Specification Sheet: Low Cost ±2 g Dual Axis i MEMs® Accelerometer with Digital Output; Analog Devices, Inc., 1998.
ADXL330 Specification Sheet: Small, Low Power, 3-Axis ±3 g i MEMs® Accelerometer; Analog Devices, Inc., 2007.
Pictures of Microsoft Xwand retrieved on May 13, 2009 from http://www.kf12.com/blogs/uploads/xwand.jpg and http://www.cs.cmu.edu/%7Edwilson/images/xwand.jpg.
Wilson, Andrew D., et al.; “Demonstration of the XWand Interface for Intelligent Spaces”; Microsoft Research; UIST'02 Companion; pp. 37-38.
Wilson, Daniel, et al.; “Gesture Recognition Using The XWand”; Robotics Institute; Carnegie Mellon University; tech report CMU-RI-TR-04-57; Apr. 2004.
Wilson, Andy, “XWand: UI for Intelligent Environments”; Apr. 26, 2004; retrieved May 12, 2009 from http://research.microsoft.com/en-us/um/people/awilson/wand/default.htm.
Wilson, Andrew, et al.; “XWand: UI for Intelligent Spaces”; Microsoft Research; CHI 2003, Apr. 5-10, 2003; Ft. Lauderdale, FL.
Selectech Air Mouse, Description; retrieved on May 5, 2009 from http://cgi.ebay.com.my/ws/eBayISAPI.dII?ViewItem&item=350096666675&indexURL.
Galka Lawrence
McClellan James S
Nintendo Co. Ltd.
Nixon & Vanderhye PC
LandOfFree
Game apparatus and storage medium having game program stored... does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Game apparatus and storage medium having game program stored..., we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Game apparatus and storage medium having game program stored... will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-4155698