Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1991-09-23
1993-07-06
Harrison, Jessica J.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273292, A63F 100, A63F 900
Patent
active
052247066
ABSTRACT:
A game of chance which can be played as a table game or as a computer video game where a player, after making a wager, is dealt a hand of seven cards, which he or she then arranged into a two-card "Tiger" hand and a five-card "Pay" hand. The dealer receives a three-card "Dragon" hand, which remains face down until the player's cards are arranged such that the "Pat" hand is of higher order that the "Tiger" hand. To win the round, the player's "Tiger" hand must have a higher ranking than the dealer's "Dragon" hand. The priority of the winning hand is determined by conventional rules of poker. If the player's "Tiger" hand beats the dealer's "Dragon" hand, the player receives a jackpot which is determined according to the rank of the "Pay" hand.
REFERENCES:
patent: 4659087 (1987-04-01), Shen et al.
patent: 4743022 (1988-05-01), Wood
patent: 4926327 (1990-05-01), Sidley
patent: 5022653 (1991-06-01), Suttle et al.
patent: 5033744 (1991-06-01), Bridgeman et al.
Bridgeman James L.
Bridgeman Jerry K.
Bridgeman Lance F.
Bridgeman Nancy L.
Bridgeman Robert J.
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