Frame buffer capture of actual game play

Amusement devices: games – Including means for processing electronic data – Suspension or restoration

Reexamination Certificate

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Details

C463S029000, C463S020000

Reexamination Certificate

active

06863608

ABSTRACT:
A gaming machine that enables the capture and output of game history frames corresponding to actual frames of a game presentation on the gaming machines where the frames are stored and retrieved from a non-volatile storage device is described. Critical game presentation data and other information from the gaining machine may be incorporated into the game history frames. During game history playback, a game history playback code that is independent of the game being played on the gaming machine may be used to display the game history frames. In addition, the gaming machine may transmit game history frames to locations outside of the gaming machine. Also, the transmitted game history frames may be used for security purposes and promotional activities.

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