Fractal generation, as for video graphic displays

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364521, 364728, 382 42, 340747, 340744, G06F 15336, G06F 1566

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046944079

ABSTRACT:
Fractals are generated based on their self-similarity properties. This is done by convolving a basic shape, or "generator pattern", with a "seed pattern" of dots, in each of different spatial scalings. The convolution results are then combined to define a multi-dimensional object, identifiable as a fractal. Two-dimensional sections of this object are used in generating graphic images for video display.

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patent: 4622649 (1986-11-01), Lu
"Fractal-Based Description of Natural Scenes", By: Alex Pentland, in I.E.E.E. Transactions on Pattern and Machine Intelligence, vol. PAMI-6, No. 6, Nov. 1984, pp. 661-674.
"Computer Rendering of Stochastic Models", By: Alain Fournier, et al., in Communications of the ACM, vol. 25, No. 6, Jun. 1982, pp. 371-384.

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