Amusement devices: games – Including means for processing electronic data – In a game requiring an element of a participants physical...
Reexamination Certificate
2009-02-24
2011-12-06
Kebede, Brook (Department: 2894)
Amusement devices: games
Including means for processing electronic data
In a game requiring an element of a participants physical...
Reexamination Certificate
active
08070572
ABSTRACT:
The present invention relates to a fishing simulation method, a fishing simulation execution method, and a fishing simulator, and more specifically, to a fishing simulation method, a fishing simulation execution method, and a fishing simulator, in which a fishing activity procedure of detecting a fish school, gathering fish, and catching the fish can be realized in a three-dimensional virtual space of a computer, and a fishery environment and fishing activity simulated in the computer virtual space comes to be similar to a real fishery environment and fishing activity by simulating the behavior of the fish school, including an avoidance behavior of fish entities forming the fish school, responding to the movement of a fishing boat and a fishing gear, thereby enhancing learning effects on the fishery environment and the fishing activity.
REFERENCES:
patent: 3574262 (1971-04-01), Bowker
patent: 2001/0021665 (2001-09-01), Gouji et al.
patent: 2004/0166937 (2004-08-01), Rothschild et al.
Lee Chun Woo
Lee Gun Ho
Lee Ju Hee
Kebede Brook
Park John K.
Park Law Firm
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