Falling amusement ride

Amusement devices – Having trip-release supporting person against gravity

Patent

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Details

472 2, 472 61, A63G 3110

Patent

active

059646667

DESCRIPTION:

BRIEF SUMMARY
TECHNICAL FIELD

The present invention relates to a falling amusement ride for letting a player enjoy a thrill by lifting up and then dropping freely the player sitting on a seat.


BACKGROUND ART

In the above-mentioned falling amusement ride, as the position where the falling starts is higher, the player is frightened and excited more.
Therefore, hitherto, a considerably high support or tower has been erected so that the player is lifted to a considerable height actually. And since the support or tower is built rising to the sky in a broad open air, the place for constructing the ride is limited naturally. Especially, it is almost impossible to construct the ride within doors, and therefore the number of actually constructed rides was few.


DISCLOSURE OF INVENTION

The present invention has been accomplished in view of the foregoing and it is an object of the invention to provide a falling amusement ride which is capable of letting a player enjoy a thrill of falling to the same extent as in a conventional ride in spite of its height restrained low.
In order to attain the above object, the present invention provides falling amusement ride in which a seat supported so as to go up and down is dropped, having illusion giving means for giving an illusion regarding a sense of height to a player sitting on the seat.
Since the illusion giving means gives an illusion regarding a sense of height to a player sitting on the seat, the player feels as if he were falling from a considerably high position in spite of that the ride itself is low and can enjoy a thrill of falling to the same extent as in a conventional ride.
Therefore, places for constructing the ride are limited little and it can be intended to increase the number of constructed rides.
The above illusion giving means may comprise a number of lighting devices arranged in a vertical direction in front of the seat going up and down, and turning on and off control means for letting the lighting devices turn on and off in order in one direction.
When the lighting devices arranged in a vertical direction are turned on and off in order from top to bottom, the player sitting on the seat and watching the turning on and off of the lighting devices feels illusively as if he were going up though he stops in position actually. On the other hand, when the lighting devices are turned on and off in order from bottom to top, the player feels as if he were going down though he stops in position actually.
The above turning on and off control means may let the lighting devices turn on and off in order concurrently with and in the opposite direction to the seat going up and down. If the lighting devices are turned on and off in order from top to bottom when the player is going up actually together with the seat, he feels illusively as if the rising speed were faster than the actual speed. On the other hand, if the lighting devices are turned on and off from bottom to up in order when the player is going down actually, he feels as if the falling speed were faster than the actual speed.
Or the above illusion giving means may comprise a moving body capable of moving up and down in front of the seat going up and down, and driving control means for moving he moving body in a direction. When the driving control means moves the moving body downward, the player sitting on the seat and watching the moving body going down before his eyes feels illusively as if he were going up though he stops in position actually. On the other hand, when the moving body is moved upward, the player feels illusively as if he were going down though he stops in position actually.
The above driving control means may move the moving body concurrently with and in the opposite direction to the seat going up and down. If the moving body is moved downward when the player is going up actually together with the seat, he feels illusively as if the rising speed were faster than the actual speed. On the other hand, if the moving body is moved upward when the player is going down actually, he feels illusively as if

REFERENCES:
patent: 5004225 (1991-04-01), Krukovsky
patent: 5417615 (1995-05-01), Beard
patent: 5447211 (1995-09-01), Sors
patent: 5597358 (1997-01-01), Marcu
patent: 5632686 (1997-05-01), Checketts

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