Electronic video game

Amusement devices: games – Surface projectile game; game element – Simulated game

Patent

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Details

273 85G, 273DIG28, A63F 902

Patent

active

041791240

ABSTRACT:
An electronic game in which a standard television receiver may be a terminal is fed by an interface device which is in turn interconnected to first and second controllers, the first controller interacts with a matrix or display memory, which may be a read-only-memory (ROM) which is controlled by a matrix selector register. The first controller also has a matrix address register which feeds it. The second controller is fed by a dot address register. The matrix memory stores the digital data to control the matrix image desired to be displayed. The controller contains X and Y display address counters which indicate the position of the video beam on a grid at any given time. When the addresses of the beam coincide with the addresses of the positions stored in the memory as determined by a comparator the matrix will be displayed. A similar structure is utilized for a dot display (normally smaller) matrix in which the X and Y display address registers have a dual function working for both dot display and matrix display positions of the game and use a second comparator to control the output of the dot display.

REFERENCES:
patent: 3778058 (1973-12-01), Rausch
patent: 4006898 (1977-10-01), Greaf et al.
patent: 4016362 (1977-04-01), Bristow et al.
patent: 4026555 (1977-05-01), Kirschner et al.
patent: 4034983 (1977-07-01), Dash et al.
patent: 4045789 (1977-08-01), Bristow
patent: 4053740 (1977-10-01), Rosenthal
patent: 4054919 (1977-10-01), Alcorn
patent: 4095791 (1978-06-01), Smith et al.
patent: 4112422 (1978-09-01), Mayer et al.
patent: 4119955 (1978-10-01), Nichols
Consumer Reports, "Video Games", Nov. 1977, pp. 630-634.

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