Amusement devices: games – Including means for processing electronic data – In a game requiring strategy or problem solving by a...
Patent
1994-11-08
1997-02-11
Layno, Benjamin H.
Amusement devices: games
Including means for processing electronic data
In a game requiring strategy or problem solving by a...
273292, A63F 100
Patent
active
056014880
ABSTRACT:
The present invention involves a game of chance based on the principles of rummy. An electronic gaming machine is programmed to display an initial seven card hand to the player. The player selects which of the initial seven cards to hold and which to discard. Replacement cards are displayed for the cards which have been discarded and the combinations created by the resulting seven card hand are compared against a payout table to determine which winning payoffs, if any, are received by the player. Preferred winning combinations are seven, six, five and four card runs, four and three card groups and the combination (sets) of three or four card runs and three or four card groups.
REFERENCES:
patent: 4380334 (1983-04-01), Minkoff et al.
patent: 5042818 (1991-08-01), Weingardt
patent: 5374067 (1994-12-01), Jones
patent: 5380012 (1995-01-01), Jones et al.
Layno Benjamin H.
Roethel John Edward
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