Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1980-04-28
1982-10-26
Grieb, William H.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273 1GC, 273 1E, A63F 900
Patent
active
043558062
ABSTRACT:
An electronic toy game of skill for two players includes an array of illuminatable display elements, such as LED's, randomly selected ones of which are illuminated during each round of play; a corresponding plurality of player switches which are located adjacent to the associated display elements and control means for associating those switches with the lamps in the given manner. During each round of play a continuously perceptible time period is established by the control means. This time period has a duration related to the number of LED's that are to be illuminated during a given round of play. During each player's turn, some LED's are illuminated and by operating the player switches, the player attempts to extinguish the LED's prior to expiration of the time period. Failure to successfully extinguish such LED's results in termination of that player's turn. The winner of the game is that player who first successfully completes a predetermined number of rounds.
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Complete Book of Games and Stunts, Hindman .COPYRGT.1956, p. 162, Bonanza Books.
Buck Gordon H.
Cayley, Jr. Paul W.
Hardwick Martha K.
Shoff Daniel J.
Ekstrand Roy A.
Goldman Ronald M.
Grieb William H.
Mattel Inc.
Shirk Max E.
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