Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1986-01-10
1987-09-08
Picard, Leo P.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273 85G, 273DIG28, A63F 706
Patent
active
046919201
ABSTRACT:
A plurality of playing figures (B) are rotatably mounted on a generally planar playing surface (A). By pivoting levers of figure control linkages (C), the players selectively rotate the figures. Arrays of light emitting diodes are selectively actuatable to assume an optically more visible state to define visible paths between individual figures and goal areas of the playing surface. An electric control (E) selectively causes the light emitting diodes to define readily visible paths between the figure which has scored a goal and the goal area, as well as between the scoring figure and one or more assisting figures. That is, the action is temporarily suspended and a schematic representation of replay of the scoring action is provided. Further, the control circuit includes a voice chip which provides audio responses such as crowd noise, cheers, boos and the like in response to the nature and rate of action on the playing surface. The electronic control is connected with figure/playing piece sensors and goal sensors for monitoring the action on the playing surface.
REFERENCES:
patent: 2964320 (1960-12-01), Lebrun
patent: 4173338 (1979-11-01), Barnett
patent: 4342454 (1982-08-01), Baer et al.
patent: 4448417 (1984-05-01), Clark et al.
patent: 4480833 (1984-11-01), Barcelow et al.
Murphy Dale P.
Murphy Paul D.
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