Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1983-07-11
1985-08-06
Pinkham, Richard C.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273310, 434 21, 434 22, A63F 902
Patent
active
045331448
ABSTRACT:
An electronic game in which the game participant fires a hand held target weapon at targets and must evade simulated return fire directed at the person of the participant from hazard weapons. The targets include lamps which are momentarily energized one at a time by timing circuitry. The target weapon includes a trigger switch and a photosensor for detecting when the target weapon is accurately aimed at an energized target. Digital displays indicate the number of shots remaining and the number of target hits that have been recorded by the participant. The hazard weapons emit infrared beams at the body of the game participant and are activated one at a time by timing circuitry. The game is terminated when the participant has expended all of the allotted shots at the targets or when the beam from an activated hazard weapon is intercepted by the person of the game participant.
REFERENCES:
patent: 2404653 (1946-07-01), Plebanek
patent: 2957693 (1960-10-01), Ross
patent: 3202425 (1965-08-01), Van Hennik
patent: 3508751 (1970-04-01), Meyer et al.
patent: 3549147 (1970-12-01), Katter
patent: 4171811 (1979-10-01), Meyer et al.
patent: 4266776 (1981-05-01), Goldfarb
Juarez Manuel
Preston Neil
Juarez Manuel
Mosconi Vincent A.
Pinkham Richard C.
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