Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1987-08-27
1989-04-18
Picard, Leo P.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273 29A, 273 26B, 273183D, 340323R, 434247, A63B 6100
Patent
active
048220426
ABSTRACT:
An electronic athletic instrument which measures the differences in time in which shock waves (or vibrations), caused by a movable game element hitting the instrument, are detected by different sensors, located on the periphery of the surface. By means of predetermined open window time periods and possible delays, as well as effecting different dimensional zones, this instrument is able to provide for instructive feedbacks to different players with different skill levels.
REFERENCES:
patent: 3415517 (1968-12-01), Krist
patent: 3678495 (1972-07-01), Gilbert
patent: 3948522 (1976-04-01), Fixler
patent: 4090707 (1978-05-01), Saar
patent: 4094504 (1978-06-01), Barasch
patent: 4101132 (1978-07-01), Conrey et al.
patent: 4138118 (1979-02-01), Budney
patent: 4141549 (1979-02-01), Hayes
patent: 4257594 (1981-03-01), Conrey et al.
patent: 4383690 (1983-05-01), Maxwell
Conrey Richard N.
Harrison Jessica J.
McQuaid Phillip T.
Picard Leo P.
LandOfFree
Electronic athletic equipment does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Electronic athletic equipment, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Electronic athletic equipment will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-2392535