Electro-mechanical coin operated prize capsule fishing...

Amusement devices: games – Physical skill or ability – Game element capture or pick up using manual dexterity

Reexamination Certificate

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

Reexamination Certificate

active

06550774

ABSTRACT:

FILED OF THE INVENTION
This invention relates, generally, to electro-mechanical games that challenge players to use their motor skills, sense of timing and sense of space in order to win and be rewarded if they play well and more particularly, to a fishing simulator game.
BACKGROUND OF THE INVENTION
One example of an electro-mechanical game is a so-called crane game. Prizes are won by a player manipulating a crane claw over plush animals or other prizes and trying to position and release the crane claw in order to win one of the prizes. Rewards in such games can be difficult to achieve. This is due to the fact that the typical crane claw has difficulty in lifting and holding the prizes.
Another type of such game, which may also be classified as a merchandiser, enables prizes to be won by the player by manipulating a drill type spinning cylinder by positioning it and releasing it forward toward a wall full of holes that hold prizes. If the cylinder penetrates perfectly through the center of a hole in the wall a prize will be pushed through to fall out and enable the player to collect it from a receiving bin.
SUMMARY OF THE INVENTION
The present invention relates generally to a cabinet housing containers or capsules containing prizes. At the front of the cabinet is a control panel with a fishing rod handle and reel mechanism. Mounted in the interior of the cabinet is a boom mechanism supporting a fishing rod, spool and line, with a hook on the distal end of the line. The control panel and boom mechanism are operatively connected to a control system. When the handle and spool mechanism are activated and manipulated by a player, the fishing rod and spool are controlled by the control system to behave and respond to the player's control actions very much like an actual rod and reel. This enables the player to manipulate the hook anywhere inside the cabinet and through the player's skill alone be able to hook any of the prizes by placing a tip of the hook in a loop or hole on the prize. The captured prize can then be lifted like an actual fish and placed over a dispensing outlet to be automatically released. The captured prize is then delivered to a dispensing opening via a prize chute.
The game play can be configured as a skill only game. Alternatively, the game play can be automatically modified like a merchandiser or redemption game. Likewise, the game play can be mathematically, mechanically or electronically set to a game of chance, similar to a slot machine, or any other gaming device.


REFERENCES:
patent: 4272075 (1981-06-01), Rogers, Jr.
patent: 4432544 (1984-02-01), Wakimura
patent: 4936574 (1990-06-01), Lee
patent: 5141465 (1992-08-01), Stellman
patent: 5609340 (1997-03-01), Chuang
patent: 5609341 (1997-03-01), Chuang
patent: 5657995 (1997-08-01), Howard
patent: 6164653 (2000-12-01), Chuang
patent: 6454261 (2002-09-01), Ohira
patent: 2002/0140171 (2002-10-01), Ochi
patent: 4230426 (1994-03-01), None
patent: 5-76656 (1993-03-01), None

LandOfFree

Say what you really think

Search LandOfFree.com for the USA inventors and patents. Rate them and share your experience with other people.

Rating

Electro-mechanical coin operated prize capsule fishing... does not yet have a rating. At this time, there are no reviews or comments for this patent.

If you have personal experience with Electro-mechanical coin operated prize capsule fishing..., we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Electro-mechanical coin operated prize capsule fishing... will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFUS-PAI-O-3012586

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.