Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1989-05-16
1991-02-26
Coven, Edward M.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
446335, A63F 1306
Patent
active
049956108
ABSTRACT:
In a boxing game where two opposed doll boxers are movably mounted on a support surface, each boxer having swingable arms and a punch-received indicator, an improved game is provided, wherein electric and/or computer control means operate at least one boxer as to body movement and arm movements against the other boxer. In one embodiment of the invention, two players compete with opposing boxers by indirect electric controls e.g. two joy sticks. In a second embodiment of the invention, a player with direct manual control of his boxer competes against a boxer guided by a computer, which senses the opposing boxers body moves and punches and directs its boxer in counter body moves and punches. In the third embodiment a player indirectly guides his boxer by a joy stick, mouse, or other electric control against a computer, which senses the moves of e.g. the joy stick and arm swing buttons and guides its boxer in counter body moves and punches.
REFERENCES:
patent: 1596921 (1926-08-01), Childs
patent: 3055113 (1962-10-01), Grandjean
patent: 3235259 (1966-02-01), Glass et al.
patent: 3801100 (1974-04-01), Lebrun
patent: 3856304 (1974-12-01), Matsumoto et al.
patent: 3898438 (1975-08-01), Nater et al.
patent: 4588187 (1986-05-01), Dell
patent: 4591158 (1986-05-01), Samson et al.
Coven Edward M.
Crowley George W.
Harrison Jessica J.
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