Educational testing and training device

Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target

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Details

35 48R, 273130AB, G09B 1900

Patent

active

039479757

ABSTRACT:
A device for testing and improving manual and mental dexterity includes a series of lamps and switches finger transferrable between open and closed states. A network interconnects the switches and lamps with a current source, so that the actuation of the switches in a predetermined sequence to closed and opened states within a predetermined time energizes all the lamps and maintains them energized. The network includes first and third similar transistors and a third transistor of opposite type. The base of the first transistor is connected by a capacitor to the junction of a switch and lamp series connected across the voltage supply, the collector of the second transistor is grounded through a large capacitor and the base of the third transistor is connected through a capacitor and resistor to its emitter by way of one of the switches.

REFERENCES:
patent: 3024020 (1962-03-01), Alton
patent: 3346968 (1967-10-01), Dellinger
patent: 3641686 (1972-02-01), Krass
patent: 3698385 (1972-10-01), Low et al.

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