Amusement devices: games – Chance devices – Electric or magnetic
Patent
1975-09-26
1977-04-19
Pinkham, Richard C.
Amusement devices: games
Chance devices
Electric or magnetic
273130C, 273136B, 273136C, 273136K, A63F 306
Patent
active
040184455
ABSTRACT:
An educational game for playing a game of skill and judgment, the game comprising, at least one game board divided into a plurality of rows and columns of four in number, a plurality of numbered tokens for placing at each of the sixteen spaces defined on the game board by the rows and columns, each of said game boards having a numerical solution, the solution being 38 as obtained by addition of the numbered tokens on the board after all spaces are filled, the addition being in any desired direction of any four of the tokens in abutting relationship or in squares. In playing the game, numerical tokens are selected and placed on the game board until all spaces on each player's board are filled, the object of the game being to obtain the correct solution indicated for that particular game. Optionally, random number selector means may be used to select the order of playing the numbered tokens.
REFERENCES:
patent: 875230 (1907-12-01), Youngman
patent: 1513500 (1924-10-01), Greig
patent: 2594434 (1952-04-01), Hofsetz
patent: 3445115 (1969-05-01), Hunter
patent: 3625514 (1971-12-01), Haalano
Regal Games Mfg. Co., Ad.
Pinkham Richard C.
Strappello Harry G.
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