Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Reexamination Certificate
2011-05-31
2011-05-31
Suhol, Dmitry (Department: 3716)
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
Reexamination Certificate
active
07951000
ABSTRACT:
A video game system and method is described in which interactive portions of a display screen are displayed with non-interactive portions having cutscenes. The cutscenes may be related to, or developed from, the events transpiring in the interactive portion of the display screen. The non-interactive cutscenes may be converted into interactive areas, and may be enlarged to take the place of the original interactive portion of the display screen. Animation effects may be used for the various transitions.
REFERENCES:
patent: 4672541 (1987-06-01), Bromley et al.
patent: 5607356 (1997-03-01), Schwartz
patent: 6527637 (2003-03-01), Fujioka et al.
patent: 7033269 (2006-04-01), Namba et al.
FAA Technical Center, Human Factors Design Guide, National Technical Information Service, Jan. 15, 1996, 8-55-56.
International Search Report, International Application No. PCT/US06/16230, Dated Apr. 17, 2007.
Kaminagayoshi Takahiro
Sakaguchi Hironobu
Microsoft Corporation
Rustemeyer Malina K
Suhol Dmitry
Woodcock & Washburn LLP
LandOfFree
Dynamic frame system does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Dynamic frame system, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Dynamic frame system will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-2656021