Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1977-09-19
1979-04-10
Hum, Vance Y.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273DIG28, A63F 914
Patent
active
041484851
ABSTRACT:
In a race car type video game one or more manually controlled player cars race against automatic computer controlled "drone" cars whose courses are controlled by direction vectors associated with cells into which the entire track is divided. The relationship of the cars direction and angular orientation or rotation with respect to the vector is controlled in a manner to provide cumulative minor response variations so that the drone car path may change for each circuit of the track. In an alternate game the drone cars by themselves may be controlled in speed only by competing players (with the computer by the use of the direction vectors controlling steering) to simulate a mechanical slotted track racing game where the car can be skidded from one "slot" to another.
REFERENCES:
patent: 3777410 (1973-12-01), Robinson
patent: 3874669 (1975-04-01), Ariano
patent: 4016362 (1977-04-01), Bristow et al.
patent: 4026555 (1977-03-01), Kirschner et al.
patent: 4034983 (1977-07-01), Dash et al.
patent: 4045789 (1977-08-01), Bristow
patent: 4053740 (1977-10-01), Rosenthal
Atari Inc.
Hum Vance Y.
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