Amusement devices: games – Physical skill or ability – Game element capture or pick up using manual dexterity
Reexamination Certificate
2011-08-23
2011-08-23
Chiu, Raleigh W. (Department: 3711)
Amusement devices: games
Physical skill or ability
Game element capture or pick up using manual dexterity
C273S447000, C273S459000, C273S460000
Reexamination Certificate
active
08002284
ABSTRACT:
A doll-based game machine includes a frame, a doll-hanging unit, a displacement unit, a string-cutting unit and an operation unit. The frame includes an opening defined therein. The doll-hanging unit is located in the frame and used to hang dolls. The displacement unit includes an X-axis displacement unit located in the frame, a Y-axis displacement unit connected to the X-axis displacement unit, and a cutter-carrying unit connected to the Y-axis displacement unit. The string-cutting unit is carried by the cutter-carrying unit. The operation unit is located on the frame and operable to cause the X-axis displacement unit to move the Y-axis displacement unit along an X-axis, to cause the Y-axis displacement unit to move the cutter-carrying unit along a Y-axis, and to turn the string-cutting unit into a cutting mode from an idle mode.
REFERENCES:
patent: 2008/0242413 (2008-10-01), Matsuda
patent: 2003154156 (2003-05-01), None
patent: WO 2008153303 (2008-12-01), None
Chen Tsair-Rong
Hsieh Kun-Hung
Yang Yi-Chiang
Chiu Raleigh W.
Feiloli Electronic Co., Ltd.
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