Display object generation method in information processing...

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

Reexamination Certificate

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C345S473000, C345S629000, C345S581000, C463S030000, C463S031000

Reexamination Certificate

active

06906713

ABSTRACT:
A display object generation method in a computer game, a program to execute and control the same, and a recording medium for storing the program, enabling the game player himself to generate a display object with a desired shape, to be manipulated by the game player himself, are provided. The program is executed by information processing equipment, wherein a skeleton model set for the display object is displayed on a display device, an input outline trace is also displayed on the display device, the input outline trace is associated with the skeleton model of the above display object, the outline trace associated with the skeleton model is expanded and converted into a three-dimensional display object image, and the data of the expanded and converted three-dimensional display object image is displayed on the above display device.

REFERENCES:
patent: 5692117 (1997-11-01), Berend et al.
patent: 6384819 (2002-05-01), Hunter
Teddy: A Sketching Interface for 3D Freeform Design; Takeo Igarashi et al.
Bloomenthal, Jules and Wyvill, Brian,Interactive Techniques for Implicit Modeling, 1990 Symposium on Interactive 3D Graphics, Snowbird, UT, Mar. 25-28, 1990, vol. 24, No. 2, pp. 109-116, XP002250454.

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