Amusement devices: games – Including means for processing electronic data – In a game requiring an element of a participants physical...
Patent
1997-06-05
1999-05-04
Harrison, Jessica J.
Amusement devices: games
Including means for processing electronic data
In a game requiring an element of a participants physical...
463 37, 482 84, A63B 6934
Patent
active
058998098
ABSTRACT:
A digital body interface apparatus for use in playing an amusement video game is disclosed. The apparatus provides a unique array of infrared beams and push buttons to achieve a full body interaction between a playing participant and a computer-controlled video game. The apparatus utilizes an infrared beam at the front of each padded target place to detect a punch or a kick by a player. In the preferred embodiment, a padded target is provided with a hollow cavity through which the infrared beam passes. When the target is punched or struck, the cavity is at least partially collapsed, interrupting or attenuating the infrared beam. As with other games, adequate enclosure spaces for a video monitor, a coin mechanism, audio effects, and other necessary hardware, are incorporated.
REFERENCES:
patent: 4728100 (1988-03-01), Smith
patent: 5076584 (1991-12-01), Openiano
patent: 5139261 (1992-08-01), Openiano
patent: 5288078 (1994-02-01), Capper et al.
Harrison Jessica J.
Paradiso John
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