Amusement devices: games – Chance devices – Electric or magnetic
Patent
1976-01-29
1977-06-21
Pinkham, Richard C.
Amusement devices: games
Chance devices
Electric or magnetic
273137C, 273137D, 273146, A63F 914
Patent
active
040307638
ABSTRACT:
A dice game for two or more players comprises a playing die bearing a variety of markings, a set of a plurality of playing pieces for every player, each playing piece being polygonal in plan view when placed on any convenient playing surface and bearing a marking identical with one of the markings on the die, and a plurality of direction indicators for placing on the playing surface so as to prescribe a general path to be followed by the playing pieces over the playing surface. The rule of the game is that each player must move his playing pieces towards and around the direction indicators so that at the end of each move the pieces remain juxtaposed in face-to-face contact at their sides to form a line or snake. During the game, the line or snake of playing pieces is advanced by successively removing the hindmost playing piece and placing it at the front, finishing with the piece that has the same color as that indicated by the throw of the die.
REFERENCES:
patent: 1520011 (1924-12-01), Clark
patent: 1597419 (1926-08-01), Anderson
patent: 2560187 (1951-07-01), Post
patent: 2611616 (1952-09-01), Kloss
patent: 3929337 (1975-12-01), Hayes
Kramer Arnold W.
Pinkham Richard C.
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