Depth sorting for use in 3-dimensional computer shading and...

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

Reexamination Certificate

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C345S422000

Reexamination Certificate

active

06839058

ABSTRACT:
A method and apparatus for automatically sorting translucent object data in a 3-dimensional computer shading texturing system first stores a list of objects to be shaded and textured. For each pixel, for each object in turn, it is determined whether an object in the list is further from an image plane than a current deepest object for that pixel. Data is stored for at least the deepest object in the list. The pixel is then shaded and textured for this object and the stored object is then discarded from the list. This is repeated until pixels have been shaded for all objects in the list.

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