Decoupling of the graphical presentation of a game from the...

Amusement devices: games – Including means for processing electronic data – Perceptible output or display

Reexamination Certificate

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Details

C463S001000

Reexamination Certificate

active

06902481

ABSTRACT:
A disclosed gaming machine is designed to execute a modular gaming software architecture. A plurality of gaming software modules may be loaded into RAM on the gaming machine and executed to play a game of chance. Many of the gaming software modules are designed to communicate via application program interfaces so that the logic in many of the gaming software modules may be designed independently of each other. In particular, the modular gaming software architecture allows presentation state logic to be decoupled from implementations of presentation components, such as graphical, audio and gaming device components, used in a presentation of the game of chance on a gaming machine.

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Levinthal, Adam and Barnett, Michael, “The Silicon Gaming Odyssey Slot Machine,” Feb. 1997,COMPCON '97 Proceedings, IEEE San Jose, CA; IEEE Comput. Soc.,pp. 296-301.

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