Games using tangible projectile – Player-held device for both projecting and catching aerial... – With tethered projectile
Patent
1998-05-04
1998-11-03
Grieb, William H.
Games using tangible projectile
Player-held device for both projecting and catching aerial...
With tethered projectile
A63B 6710
Patent
active
058300830
ABSTRACT:
A challenging and patience developer toy. This invention has a handle perpendicular to a four ended receptacle shaped like a cross. The four ends constitute the male extensions and form the axes of the male connector. The male extensions are: a peg, a cup, a fin and a cross-fin. Extending from the point of intersection of the four male extensions, at the opposite end, from the handle is a short piece of string. Attached to this string is a part of the toy that I refer to as the female connector. The female connector is a cylinder with one of its circular bases attached to the string. It has a central hole of a size corresponding to the peg of the male connector. It has a circular void concentric to the central peg hole of a size corresponding to and complementary to the edge of the cup on the male connector. It also has a groove diametrically passing through the central hole and the concentric circular void and a second groove diametric and perpendicular to the first diametric grove.
REFERENCES:
patent: 609390 (1898-08-01), Hollstein
patent: 1527532 (1925-02-01), Alcaraz
patent: 1556794 (1925-10-01), Manson
patent: 2498509 (1950-02-01), Santiago
Grieb William H.
Kaplan Barry E.
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