Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Projectile backstop
Patent
1986-12-22
1987-08-18
Grieb, William H.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Projectile backstop
273 2, 273 41, 273 82B, 273118R, 273428, A63B 7102, A63C 1900
Patent
active
046872086
ABSTRACT:
A court game has a plurality of spots on which duckpin shaped "S"-balls are initially positioned in a pattern relative to a greater plurality of pins in a pattern. Players in turn try to score points by caroming a soft rubber ball off an "S"-ball and striking with the caromed soft rubber ball a pin, in a way like billiards. To improve probability of doing so, the player may elect to shift the "S"-ball closer to a pin by throwing a special bat at it, even though throwing a bat costs a score penalty. Pins for soft-court use and for paved or hard court use are described.
REFERENCES:
patent: 196356 (1877-10-01), Harrington
patent: 196357 (1877-10-01), Harrington
patent: 1164791 (1915-12-01), Desenberg
patent: 2629601 (1953-02-01), Rockola
patent: 3231278 (1966-01-01), Boulanger
patent: 3504914 (1970-04-01), Bradbury
Grieb William H.
McClellan, Sr. John F.
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