Control device for game machine

Computer graphics processing and selective visual display system – Display peripheral interface input device

Reexamination Certificate

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Details

C345S161000, C345S163000, C273S14800B, C273S239000, C463S036000, C463S037000

Reexamination Certificate

active

06225975

ABSTRACT:

BACKGROUND OF THE INVENTION
1. Field of the Invention
The present invention relates to a control device to be used for a game machine, and more particularly, to a control device for a game machine that is used as a controller of a video game machine.
2. Description of the Related Art
Game machine control devices generally include a controller of a TV game machine for home use, a control or handling device of a large video game machine for use in an amusement center, and the like.
The conventional control device of this type is principally used for appropriate input according to the development of scenes displayed on the screen of a game machine. With sophistication of the contents of games, the number of switches provided in the control device has increased, and, for a good command of these switches, improvements have been made to the shape of the control device and the arrangement of the switches.
The recent sophistication of games has included an increasing demand for a game machine that adds to the realism by allowing an operator thereof (hereinafter referred to as a “player”) to realize the contents of a game through bodily sensation. Particularly, in a game including action scenes, it is expected that the realism of the game will be enhanced by transmitting more realistically the feeling of impact of an action, such as a collision in a car race or an attack from an opponent in a fighting scene, to the player.
SUMMARY OF THE INVENTION
Accordingly, it is an object of the present invention to provide a game machine control device that vibrates in response to displays on the screen of a game machine in order to add more realism to a game.
According to the main aspect of the present invention, there is provided a game machine control device having a built-in vibration device that forms a magnetic circuit between a coil and a yoke and causes the yoke or the coil to vibrate by passing current through the coil.
In the game machine control device, it is preferable that the coil be fixed on a support member, and the yoke having a magnet located therein be fixed on the support member via an elastic member and caused to vibrate.
It is preferable that the yoke be fixed on a support member, and the coil be fixed on the support member via an elastic member and caused to vibrate.
Preferably, the vibration device is incorporated in an arm section of the control device.


REFERENCES:
patent: 4853630 (1989-08-01), Houston
patent: 5576583 (1996-11-01), Umehara
patent: 5666138 (1997-09-01), Culver
patent: 5691898 (1997-11-01), Rosenberg et al.
patent: 5692956 (1997-12-01), Rifkin
patent: 5784052 (1998-07-01), Keyson
patent: 5953105 (1999-09-01), Van Engelen et al.
patent: 5999168 (1999-12-01), Rosenberg et al.
patent: 6030291 (2000-02-01), Maki et al.
patent: 4-13860 (1992-03-01), None

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